541. Learning C# programming with Unity 3D /
Author: Alex Okita
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C# (Computer program language),Computer games-- Programming,Three-dimensional display systems
Classification :
QA76
.
76
.
C672


542. Learning Cocos2D :
Author: Rod Strougo, Ray Wenderlich.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,iPad (Computer)-- Programming.,iPhone (Smartphone)-- Programming.

543. Learning Cocos2d-JS game development :
Author: Emanuele Feronato ; foreword by Shun Lin, Huabin LING
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,HTML (Document markup language)
Classification :
QA76
.
76
.
C672


544. Learning Cocos2d-JS game development :
Author: Emanuele Feronato ; foreword by Shun Lin, Huabin LING
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,HTML (Document markup language)
Classification :
QA76
.
76
.
C672


545. Learning Construct 2 :
Author: Aryadi Subagio
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming
Classification :
QA76
.
76
.
C672


546. Learning HTML5 game programming
Author: James L. Williams
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,HTML (Document markup language)
Classification :
QA76
.
76
.
C672
W544
2012


547. Learning Java through games /
Author: Lubomir Stanchev
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Java (Computer program language), Problems, exercises, etc,Java (Computer program language), Textbooks
Classification :
QA76
.
73
.
J38


548. Learning Java with games /
Author: Chong-wei Xu.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Java (Computer program language)-- Study and teaching.,Video games-- Programming.,Computer programming-- software development.,Computers-- Programming-- Games.,Computers-- Programming-- General.,Computers-- Programming Languages-- General.,Computers-- Programming Languages-- Java.,Games development & programming.,Java (Computer program language)-- Study and teaching.,Programming & scripting languages: general.
Classification :
QA76
.
73
.
J38


549. Learning LibGDX game development :
Author: Suryakumar Balakrishnan Nair
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Cross-platform software development,Java (Computer program language),Video games-- Design
Classification :
QA76
.
76
.
C672


550. Learning NGUI for Unity :
Author: Charles Pearson
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Graphical user interfaces (Computer systems), Software
Classification :
QA76
.
76
.
C672


551. Learning Objective-C by developing iPhone games
Author: Amy M. Booker, Joseph D. Walters
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,iPhone (Smartphone),Objective-C (Computer program language)
Classification :
QA76
.
76
.
C672
B66
2014


552. Learning Python by building games :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Python (Computer program language) ; Computer games ; Programming ;

553. Learning ShiVa3D Game Development
Author: Wade Tracy
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Computer graphics,Pocket computers-- Programming
Classification :
QA76
.
76
.
C672
.
T73
2012


554. Learning Unreal Engine game development :
Author: Joanna Lee.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Android (Electronic resource),Android (Electronic resource),Computer games-- Design.,Computer games-- Programming.,UnrealScript (Computer program language),Computer games-- Design.,Computer games-- Programming.,GAMES / Board,UnrealScript (Computer program language)
Classification :
QA76
.
76
.
C672


555. Learning XNA 3.0 /
Author: Aaron Reed.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Microsoft XNA (Computer file),Computer games-- Design.,Computer games-- Programming.,Video games-- Design.

556. Learning XNA 3.0
Author: \ Aaron Reed
Library: Library of Foreign Languages and Islamic Sources (Qom)
Subject: Microsoft XNA (Computer file),Computer games -- Programming,Computer games -- Design,مایکروسافت ایکس.ان.ا(فایل کامپیوتر),بازیهای کامپیوتری -- برنامهنویسی,بازیهای کامپیوتری -- طراحی
Classification :
E-Book
,

557. Learning XNA 4.0
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming ; Computer games ; Design ; Video games ; Design ; Microsoft XNA (Computer file) ;

558. Learning XNA 4.0
Author: Aaron Reed
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming,Video games-- Design
Classification :
QA76
.
76
.
C672
R44
2011


559. Learning XNA 4.0
Author: / Aaron Reed
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Microsoft XNA (Computer file),Microsoft XNA (Computer software)--sears,Computer games--Programming,Computer games--Design,Video games--Design,Computer games--Computer software.--sears,Video games.--sears
Classification :
QA
,
76
.
76
,.
C672
,
R44
,
2011


560. Learning game physics with Bullet Physics and OpenGL /
Author: Chris Dickinson.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Physics.
Classification :
QA76
.
76
.
C672
D52
2013eb

